What is going on with the compiler errors in VS?

So I usually program in Unity3D but today I’m making a quick console application. I’ve noticed that when I do this the compiler doesn’t pick up errors that I’m used to it finding.

Things like “bool x = 5” or trying to create instances of static classes. It will pick up syntactical errors but nothing else.

Is there something I have to enable?

submitted by /u/Pseudoabdul
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