Need help moving on the Y axis in Unity 2d

So I was able to get movement on the x axis by using this code Rigidbody2D rb; public float spd; public float xaxis; void Start() { rb = gameObject.GetComponent<Rigidbody2D>(); } void FixedUpdate() { //Movement xaxis = Input.GetAxisRaw(“Horizontal”) * spd; //Move with X = Left right Vector2 VelocityX = rb.velocity; VelocityX.x = xaxis; rb.velocity = VelocityX; […]

Azure Dev/Test Labs

This seems nice feature provided by Azure, but very less buzz about this feature. Anyone using? If yes, what is your experience/opinion on this? Anything need to be aware of before we opt for this solution? Any pros/cons you are aware of? submitted by /u/INVOKECloud [link] [comments]

Possible to change a property’s object type for each item in a collection?

(My title isn’t very good – I was able to change the [string]’s to [datetime]’s but I want to also keep the same PSCustomObject (or one with the same amount of properties) I started with) I have a collection of registry keys from: Get-ItemProperty -path ‘HKLM:SOFTWAREMicrosoftWindowsCurrentVersionUninstall*’ This returns PSCustomObjects with many properties, one of which […]