I have a
TextureAtlas class that is used for well, texture atlases. However I wish to keep the XML serialized variant separate from the core variant, and thus created a
How can I attach attributes to fields and properties owned by a base class? Would using
new be the solution? Or should I make
TextureAtlas serializable? Or should I “wrap”
TextureAtlasinstead of deriving from it?
Edit: Found a small grammar/missing noun mistake.