I'm trying to develop a small app that at one point will return a bitmap of showcasing simplex noise. I've been able to create a basic greyscale noise map but I can't figure out how to interpolate it into a smoothed look. I'm hoping someone here could help me out as I can't seem to find a good tutorial online that will take me through the steps.
As of right now I do have a class that generates the noise using x,y parameters. The class I'm using was authored by Heikki Törmälä and called SimplexNoise for C#.
by real_billmo via /r/csharp